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> Mission Brief: Operation XII: Homeworld, The End of an Era
Commodore Benjamin Maxwell
post May 10 2007, 08:37 PM
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LEGIONNAIRES Founder
Rank: Captain



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Group: LEGIONNAIRES
Posts: 658
Joined: 15-December 05
From: Tau Ceti IV
Member No.: 1





____________________________

- Tactical Overview -- Classified: Eyes Only -
- Finalization Date: 7 May 3071 -
- Disseminate by need only -

____________________________


Operation Codname: Homeworld

PRIMARY THEATER OF OPERATION:
Planet: Tau Ceti IV, Chaos March
Terrain: Radiated Wasteland
Time: Day

SECONDARY THEATER OF OPERATION:
Planet: Sheratan, Chaos March
Terrain: Grasslands / Marsh / Waterfront / Urban
Time: Day

NARRATIVE:

MechWarriors, over the past eighteen months, the Legionnaires have had everything we've ever had - and everything we've ever known - taken away from us. The Word of Blake stole our home. The Order of the New Republic betrayed us and robbed us of many of our comrades. The Crayven Corporation stole our identities, made us exiles, and has been relentlessly pursuing th. Since then, we have been on the run - and for far too long. I believe it's high time for us to stop running - and to reclaim that which is rightfully ours.

To put it bluntly, in order to achieve this, we're going to need to take out the Crayven Corporation. Charles Maxwell has recently been in contact with a former colleague of his - one Ron 'Butch' Harris, an intelligence analyst, who has spoken of an internal rebellion underway within the company. The revolt is being led by both Harris and Colonel Taylor Reese, who some of you may remember as the commander of the stolen battleship Astrid, whose timely arrival at Kittery allowed us to continue breathing for a little while longer. The Colonel's band of rebels have been attempting to build up a substantial enough battleforce to remove General Saxon from power - by force, if necessary - and install Harris as the new head of the Crayven Corporation. Harris has promised that if this attempt succeeds, he will compel the Corporation to restore the identities of the disavowed Legionnaires and return their liquidated assets to us - including the Camelot compound in Gellen's Heights.

Harris has determined that the best way to kill the snake that is the Crayven Corporation is by cutting off its head. Bounty Hunter Sam Grisham has come into some damning evidence concerning a number of unscrupulous and highly damaging business transactions conducted by General Saxon. As a number of the transactions directly affected the well-being of Gellen's Heights and its populance, both Mister Grisham and Charles Maxwell believe that if this information is brought to the attention of Sheratan's governor, Julia Ravenswood, the planetary legislature will suspend the company's rights to operate pending a full investigation. Grisham believes the information is damning enough that it will result in Saxon's expulsion from the company. Sam and Charles have taken a transport to Sheratan to set these events in motion.

However, we have another problem. According to transmissions from Ron Harris, Saxon has already deployed a battleforce to take the Astrid and shut down the rebellion. The General himself is aboard the lead ship, an Agamemnon-class battlecruiser he's gotten his hands on - how he managed to do so is irrelevant. The vessel is the FWLS Troy, and will be escorted by the DropShips Profit and Dreams of Avarice II - both Overlord-class DropShips. Harris' contacts within the company have also advised that Saxon has determined the location of the Astrid, and that, given the speed at which the floatilla was mobilized, he will intercept the rebels' battlecruiser in seventy-two hours.

Colonel Reese has set the Astrid down on the surface of Tau Ceti IV to make the vessel more difficult to find, and to render the advanced weapons aboard the Vengeance and its escorts largely useless. Additionally, the huge battles raging across the world's surface will create quite an obstacle for Saxon's forces to wade through. However, discovery is inevitable, and Reese and Harris have dug in as best they can. Unsupported, however, they will not survive the encounter. They've asked us help raise a defense.

I know we're short on equipment, and that Tau Ceti IV is definitely a world of difficult memories for all of us, but if this campaign is successful, we stand to reclaim so very much. We all deserve it.

I've included an objective in this briefing regarding the salvage of resources from our old garrison at the Kauffman Aerospace Complex. Though I'm fairly certain it's been picked clean, there may be some equipment there we can use.

A final note: beware of radiation. The nuclear fallout on Tau Ceti IV is still very high.

MISSION OBJECTIVES:

I. Rendezvous with the C.S.V. Astrid at Tau Ceti IV.

II. Make planetfall on Tau Ceti IV. Salvage what resources and equipment are left at the Kauffman Aerospace Complex.

III. Defend the C.S.V. Astrid. Eliminate General Saxon's battleforce with extreme prejudice.

IV. Rendezvous with operatives Grisham and Maxwell at Sheratan.

V. Reclaim Camelot.

FORCE COMPOSITION:

CRAYVEN SECURITIES INCORPORATED:

Aerospace:
- FWLS Troy (Agamemnon-class heavy cruiser)

- C.S.V. Profit (Overlord A3 Escort Conversion)

- C.S.V. Dreams of Avarice II (Overlord-Class Dropship)

BattleMechs: The following force composition is conjecture and is based on unconfirmed intelligence reports

Ares Lance:
_______________________________________________
Ares-1: General Harold Saxon: Mad Cat MK-II
Ares-2: Major Arcturus Kensington: Fafnir FNR-5
Ares-3: Captain Hugo Martinez: CP-CS-A Cyclops
Ares-4: Lieutenant Richard Baker: RVN-CS-A1 Raven

Scorpio Lance:
_______________________________________________
Scorpio-1: No Pilot Data Available: ANH-CS-A2 Annihilator
Scorpio-2: No Pilot Data Available: MC2-CS-A Mad Cat
Scorpio-3: No Pilot Data Available: Mad Cat
Scorpio-4: No Pilot Data Available: RVN-CS-A1 Raven

Talon Star:
_______________________________________________
Talon-1: No Pilot Data Available: Dire Wolf
Talon-2: No Pilot Data Available: Warhawk
Talon-3: No Pilot Data Available: Timber Wolf
Talon-4: No Pilot Data Available: Mad Dog
Talon-5: No Pilot Data Available: Hunchback IIC

THREAT REPORT:

Extremely heavy. In addition to environmental hazards posed by the toxic atmosphere of Tau Ceti IV, as well as the heavy fighting between Word of Blake and liberationist forces, the Crayven Securities forces should not be regarded lightly. General Saxon is rumored to be fielding two lances, as well as a third grouping of Clan BattleMechs organized as a star. Although there has been no indication that any Clan pilots will be participating in the engagement, Crayven MechWarriors are highly adept and skilled soldiers, and will use every means at their disposal to ensure victory. General Saxon himself is allegedly planning to lead the assault on the Astrid personally.

_______________________________________________

Planet Details: Tau Ceti IV (New Earth)

IPB Image

Star Type: G8V
Position in System: 4 (of 6)
Number of Moons: 1 (Lanna)
Days to Jump Point: 6
Surface Water: 74%
Atm. Pressure: Standard (Tainted)
Surface Gravity: 1.00
Equatorial Temp: 31° C
Highest Native Life: Mammals
Population: 302,000,000
Governor: NONE - CURRENTLY UNDER MARTIAL LAW
Planetary Legate: Narthrus Vadaklanit

OVERVIEW:

Originally known as Tau Ceti IV, the first inhabitable world seen by human eyes beyond the Terran solar system was so much like home, its discoverers on the TAS Pathfinder were quick to rename it New Earth when they arrived in orbit in December of 2108. Offering almost everything found on Terra herself, from abundant water supply to deep mineral, chemical, and metal ore deposits, eager colonists and corporate entities alike flocked to this new world. It comes as no surprise, then, that by the peak of the Star League era, New Earth was one of the most heavily industrialized and developed planets in the Terran Hegemony. Five major SLDF contractors set up their headquarters on New Earth, along with such successful enterprises as the New Earth Trading Company (NETC). All five continents—McKenna in the northwest, Lanhold to its east, the massive Neoasia in the south, the island continent of Kellargo, and even the north polar continent of Arctiqua—boasted major cities and heavy industry. Dozens of Castles Brian were set up on New Earth as well, and the Star League even built the famous Combat College of New Earth outside the capital city of Foundation Point, on McKenna. During the Amaris crisis, the college, most of the Castles Brian, all the major factories, and close to half the planet’s largest population centers were destroyed by Amaris troops using every means available when it became clear they could not hold the planet. The world’s gutted infrastructure and war-ravaged environment left the survivors shocked and demoralized, victims of widespread famine and disease—particularly the virulent New Earth Pox. The centuries of decline that followed, despite being under the banner of the wealthy Lyran state, did little to help pull the world out of the ruins, largely due to the continuous raiding and open warfare between the Lyrans and their neighbors. Only the NETC remained through it all, a last vestige of the once-mighty Star League and the only viable large corporation still active on New Earth. Headquartered in Meredith, on Neoasia, the NETC retained its status as a premier transport and trade facilitator until the Word of Blake Jihad erased Meredith from the map along with a host of other New Earth cities, including the capital, New Foundation. As the closest planet to Terra, New Earth’s strategic value makes it the focus of some of the Jihad’s heaviest fighting, which has leveled what industry remained and poisoned the land, air, and seas. The capital of New Earth today is Wiedergeburt, located on Arctiqua’s southernmost tip, where the effects of fallout from both of New Earth’s horrible tragedies has been minimal.
_______________________________________________

Planet Details: Sheratan

IPB Image

Star Type: K5V
Position in System: 5 (of 9)
Number of Moons: None
Days to Jump Point: 4
Recharging Station: Nadir
Recharge Time: 9 days
ComStar Facility Class: B
Surface Water: 40%
Atm. Pressure: Standard (Breathable)
Surface Gravity: 0.9
Equatorial Temp: 31° C
Highest Native Life: Mammal
Population: 116,000,000
Governor: Julia Ravenswood
Planetary Legate: Francis Sparrow

OVERVIEW:

A sparsely inhabited, forest-covered world with thick jungles around the equator, Sheratan is one of the most beautiful planets in the Sarna March. During the invasion, it became one of the most bitterly contested.

The Sheratan Knights, a single regiment of warriors utterly dedicated to the Federated Commonwealth, defended Sheratan from both invading forces and internal rebellions. The planet had suffered a protracted terrorist campaign by various groups set up and funded by the Capellan secret police since the Fourth Succession War, and so the Knights had superior training in dealing with guerrilla-style warfare. When the Capellan Chancellor ordered his agents on Sheratan into action concurrent with the invasion, bombings and mass shootings became commonplace in Sheratan's few large cities. The Sheratan Knights flushed out and destroyed many of the rebel cells, but the vast forests and dense jungles gave the surviving Liao guerrillas plenty of places to hide.

The arrival of the Fist of Mokal, mercenaries in the employ of the Free Worlds League, turned the tables in the Liaoists' favor. Seeing that Sheratan was lightly defended, the mercenaries landed in the capital and proclaimed the world a Capellan possession. The enraged Knights converged on the capital and engaged the Fist in a hit-and-run battle, downing several mercenary 'Mechs. Stunned by the attack, Major William Jeffreys ordered two of his mercenary companies to chase the Sheratan Knights into the forests and hunt them down while the third company held the fort in the capital.

With the aid of the Liao guerrillas, the Fist MechWarriors found and destroyed a battalion of the Knights. The remaining Knights set the forest ablaze, trapping the mercenaries in a burning hell. Major Jeffreys ordered his unit to charge through the flames, but escaped the blaze with only a company left intact. The inferno utterly destroyed the remaining Liao forces. The mercenary company in the capital retaliated by slaying thousands of civilians. When word of the brutal killings got out, the Fist of Mokal's contract was declared null and void and the unit itself was proscribed.

Before departing from Sheratan, the Fist started some fires of its own. Soon, vast tracts of land across the planet were burning out of control. Unable to cope with the crisis, the planetary government collapsed. Various minor nobles and other charismatic leaders rose up to fill the power vacuum, and numerous petty kings are constantly contending with each other for control of the world. Meanwhile, the fires continue to burn, kept at bay only near the cities. Most of the resources that could be used to fight the fires are instead spent on small-scale warfare between the various factions. Smoke from the huge blazes makes the days hazy and the nights unnaturally dark.

The Sheratan Knights remain the only potential stabilizing force on the planet, but they control only the shattered capital city of Gellen's Heights and several square kilometers of surrounding territory. Rebel groups funded by the Capellan Confederation still operate on Sheratan, but the departure of the Marik mercenaries has greatly diminished their power.

Once the emerald jewel in the crown of the Terran Hegemony, Sheratan’s surface was a single landmass blanketed by thick forests, lush jungles, and verdant farmland; dotted by a few, large, landlocked seas. Sheratan’s ruling family, the Grensons, were staunch supporters of Terra’s Cameron family when they assumed leadership of the Terran Hegemony and, later, founded the First Star League. In fact, First Lord Jonathan Cameron married Lady Ludmella Grenson, a connection to the First Star League that Sheratan’s population remains proud of to this day. During the fall of the First Star League, on the order of the Usurper Stefan Amaris, the Grenson family was nearly wiped out for its association with the Camerons. With no hereditary rulers, the Capellan Confederation easily claimed Sheratan after the fall of the First Star League.

Aside from its fertile soil, Sheratan lacks significant resources, so Sheratan’s small population and agriculture were spared most of the ravages of the Succession Wars. When the Federated Suns invaded the Capellan Confederation at the outset of the Fourth Succession War, Sheratan was one of many Capellan worlds near Terra that were cut off from the Confederation and incorporated in the short-lived Tikonov Free Republic. Sheratan reverted to the Federated Commonwealth when an assassin brought an end to the new Tikonov state. The subsqeunt invasion by House Liao troops in the years before the FedCom Civil War left the world ravaged.

Defending Forces:

CODE
Unit Name                       Experience    Homeworld     Faction
Sheratan Knights                Veteran       Sheratan      FedCom
(CO: Lieutenant Colonel Toby Knight)
(2 battalions conventional)



COMMANDER'S NOTES:

There's very little left to say. Watch each others' backs out there. Let's get this over with, and go home.






- TRANSMISSION ENDS -







____________________________
Sender: Major Benjamin Maxwell
Encryption Priority: HIGH
HPG Relay: None - Delivered in Person
Recieved: OP Comp. 2128 Standard Terran Time
____________________________


--------------------
Position: Senior Captain | Legionnaires
Current BattleMech: WHF-3B White Flame (Lothos) [Heavy - Quad]
Loadout: 1x Large Pulse Laser, 1x Medium Pulse Laser, 2x ER Medium Lasers, 1x Anti-Missile System, Jump Jets
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