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> FNR-5 Fafnir
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post Dec 21 2005, 12:34 PM
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FNR-5 Fafnir
Type/Model: Fafnir FNR-5
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 100 tons
Chassis: Foundation Type 220 Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy Special V2 Standard

Armament:
2 Ramtech 1500Z ER Medium Lasers
2 Defiance Hammerfist Heavy Gauss Rifles
1 RAMTech 800P Medium Pulse Laser
1 Guardian ECM
Manufacturer: Defiance Industries of Hesperus II
Communications System: Angst Discom
Targeting & Tracking System: Angst Accuracy


Overview:
The last two decades have been a time of opportunity for Defiance Industries, with the technological renaissance solidifying their reputation as the principle 'Mech manufacturer in the Inner Sphere. New BattleMech designs have rolled off the production lined buried in the Myoo Mountains, including the Cobra Medium 'Mech and Salamander Assault 'Mech. Brandel Gareth's abortive revolt in 3057 could have cost the company dearly. Instead, the brief conflict brought to light a number of design flaws in the company's new flagship model, the Defiance BattleMech, production of which was immediately suspended. Rather that allowing this setback to derail their plans, Defiance immediately began work on a new design, the Fafnir Assault BattleMech, intended to showcase the companies abilities. Prototypes entered service in late 3061, and full-scale production is expected to commence in early 3063.


Capabilities:
Borrowing heavily from the Atlas, also produced on Hesperus, the Fafnir epitomizes the Lyran philosophy of size and strength rather than finesse. Massing a hundred tons with almost twenty tons of armor, the design is impervious to all but the heaviest -- or luckiest -- of shots. A sophisticated Guardian ECM suite adds to the 'Mechs defenses, hindering the operation of enemy targeting and communication systems. Like the Atlas, the Fafnir has a top speed of 54 kph, though its fusion plant is twice the mass of the older machine. Though reducing the design's payload by 10 tons, it was argued that this increased its survivability, eliminating engine KOs due to side-torso destruction. It also ensured sufficient space was available for the design's principle armament, a pair of Hammerfist heavy gauss rifles. These massive weapons, nicknamed "Thor's Hammer," combine range and firepower to deadly effect and, despite the systems drawbacks, are extremely popular in the LAAF. The greatest criticism leveled at the design is its over-reliance on the Hammerfists, with only a pair of extended range medium lasers and a single medium pulse laser to defend the 'Mech if it exhausts its ammunition.


Deployment
Prototype Fafnirs have deployed to pro-Katherine units along the Jade Falcon border, as well as to "patriotic" units like the Royal Guard, where it has replaced older designs like the Banshee and Zeus Assault BattleMechs. Though ill suited to general patrol operations, the design has found a home among assault units, particularly those assigned to breach enemy lines and fortifications. One such unit is the VS (Valiant Stormer) company of the Third Lyran Guards on Graceland, who have been impressed by the Fafnirs performance in exercises, nicknaming it "mugger" because of its combination of simplicity and brutality.


In use by:

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Type/Model: Fafnir FNR-5
Mass: 100 tons
Equipment: Crits Mass

Internal Structure: 152 pts Endo Steel 14 5.00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 300 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 307 pts Standard 0 19.50


--------------------------------------------------------------------------------
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42

--------------------------------------------------------------------------------
Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Medium Laser RA 5 1 1.00
1 ER Medium Laser LA 5 1 1.00
1 Heavy Gauss Rifle RT 2 32 19 26.00
(Ammo Loc: 2 LA, 2 RA, 2 LL, 2 RL)
1 Heavy Gauss Rifle LT 2 11 18.00
1 Medium Pulse Laser HD 4 1 2.00
1 Guardian ECM CT 0 2 1.50
CASE Equipment: LT RT 2 1.00
TOTALS: 18 78 100.00
Crits & Tons Left: 0 .00

--------------------------------------------------------------------------------
Calculated Factors:
Total Cost: 11,470,000 C-Bills
Battle Value: 2,412
Cost per BV: 4,755.39
Weapon Value: 2,781 / 2,781 (Ratio = 1.15 / 1.15)
Damage Factors: SRDmg = 42; MRDmg = 31; LRDmg = 14
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 6/6/4, Overheat: 0
Class: MA, Point Value: 24
Specials: ECM
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